With GDC (Game Developer's Conference) coming up at the end of the month, our goal was the finish this grunge scene before heading to the conference.
While I can model, Miss Jolly is the
real modeler of the two of us. In the case of this particular project, Miss Jolly would act as the main modeler (with some outside help, from
Lief) and I would act as lighter, rendering technician, and something of lead for the project. With nearly all the models for the scene having been completed [aside from the lights and the casing around them (which I'm modeling)], we've begun to move onto texturing. It was decided that this part of the project would be split. Miss Jolly had her preference of the models she wants to texture, while I'd take up the remaining models.
With literally about a week away from our deadline for fully textured models, we're starting to feel the pressure.
Texture Deadlines are as follows:
Capt. Rara / Miss Jolly
Plunger = 2/17
Models NEED to be done tomorrow for Light and Light Case = 2/17
Toilet = 2/18
Mirror = 2/18
Stall/ Stall Door = 2/19
Communal Sink = 2/19
Cockroach = 2/20
Trash Can = 2/20
Paper Towel Disp. = 2/21
Handicap Bar = 2/21
Drain = 2/22
Light and Light Casing Texture = 2/22
Expect an influx of posts in the next week.